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3D Renderings and WIP Thread

Discussion in 'Art & Design' started by Testicular Catastrophe, Apr 24, 2009.

  1. Testicular Catastrophe

    Testicular Catastrophe Senior Member

    Joined: Nov 23, 2008 Messages: 2,283 Likes Received: 183
    YAH, FIRST UNTITLED THREAD OF 2009 :p

    Well the amazing render thread exploded, and most of my renders couldn't be called amazing anyway, so I'm starting this for anyone (which AFAIK is me and casek) to post their 3D computer graphics and works in progress, whatever.



    Random stuff:

    [​IMG]


    [​IMG]



    My little pony shitting a rainbow body material test render:

    [​IMG]


    Final scene:

    [​IMG]




    Friend needed a picture of broken fishbowls for the flyer background of a closing party at a venue called "The Fishbowl" so this happened:

    [​IMG]
     
  2. thrash

    thrash New Jack

    Joined: Feb 11, 2007 Messages: 46 Likes Received: 8
    that my little pony render is the shit.
     
  3. QbaOner

    QbaOner Member

    Joined: Apr 8, 2000 Messages: 827 Likes Received: 7
    hey those are pretty cool, what program are you using.. for water try maya fluids, they've improved with '09 version.
    I like the lighting in the first one, but it looks like you're not using bump maps.. or maybe the settings are too low..

    [​IMG]
    turd worm made in a few hours for fun and practice..

    [​IMG]
    playing around with caustics.. 15 minutes render time.. i know i fucked something up in the settings..

    [​IMG]
    posted this a while back in a zbrush thread but didnt use zbrush so might as well drop it here..one of my demo reel assets..

    [​IMG]
    one of the many wip scenes.. i really gotta get on this.. tribute piece for a fallen crew member.. ao pass..

    [​IMG]
    Ha!
     
  4. Testicular Catastrophe

    Testicular Catastrophe Senior Member

    Joined: Nov 23, 2008 Messages: 2,283 Likes Received: 183
    Those are dope, that morgue render... I don't think I could have told that was a render if it wasn't labeled.

    I'm using 3D Studio Max 2010 and rendering everything in Mental Ray... except that material test object which was Maxwell render...

    I've just been doing this for fun since I was in high school and the first version of Max came out. Probably going to install Houdini tonight and see if I can figure anything out, I tried it a long time ago and it seemed ridiculously complicated.
     
  5. Testicular Catastrophe

    Testicular Catastrophe Senior Member

    Joined: Nov 23, 2008 Messages: 2,283 Likes Received: 183
  6. QbaOner

    QbaOner Member

    Joined: Apr 8, 2000 Messages: 827 Likes Received: 7
    that's cool.. i dont know much about 3dsm even though I should get into it since it's an industry standard. it just seems like it takes longer to model with it.. plus if anything i should get into Blender since its a free software and still powerful..

    u seem to know what you're doing tho. keep it up and post..
     
  7. Testicular Catastrophe

    Testicular Catastrophe Senior Member

    Joined: Nov 23, 2008 Messages: 2,283 Likes Received: 183
    This isn't mine but a friend sent me the link and it's fucking epic.

    http://boards.polycount.net/showthread.php?t=62029

    They apparently have low-poly model contests for some videogame, I couldn't be bothered to dig around, but this one is entitled "OctoZom Abomination - Attacks With Babies"

    [​IMG]
     
  8. QbaOner

    QbaOner Member

    Joined: Apr 8, 2000 Messages: 827 Likes Received: 7
    haha that's nasty.. good low poly model..
     
  9. lord_casek

    lord_casek 12oz Royalty

    Joined: Jan 24, 2006 Messages: 27,078 Likes Received: 1,007
    testicular cat: you ever used brazil?
     
  10. Testicular Catastrophe

    Testicular Catastrophe Senior Member

    Joined: Nov 23, 2008 Messages: 2,283 Likes Received: 183
    Not yet, I'm still getting the hang of mental ray shaders. Is it good? The examples on their webpage look really nice but so did Maxwell until I discovered how insanely long the renders take. I still have 2009 installed so I guess I'll just download the free version and find out.

    The past couple of nights I've been learning Maxscript and messing around writing script based plugins... I'm going to try to learn the SDK after I get VS 2008 installed.
     
    Last edited by a moderator: May 6, 2008
  11. QbaOner

    QbaOner Member

    Joined: Apr 8, 2000 Messages: 827 Likes Received: 7
    SDK's are cool as shit when u get them to work properly.. i admire riggers..
     
  12. QbaOner

    QbaOner Member

    Joined: Apr 8, 2000 Messages: 827 Likes Received: 7
    workin on a robot thing.. here's the head..
    [​IMG]

    and this is freaky.. i like it but have no idea why did it render out this way.. maybe anyone here would know.. maya mentalray:
    [​IMG]
     
  13. lord_casek

    lord_casek 12oz Royalty

    Joined: Jan 24, 2006 Messages: 27,078 Likes Received: 1,007
  14. Testicular Catastrophe

    Testicular Catastrophe Senior Member

    Joined: Nov 23, 2008 Messages: 2,283 Likes Received: 183
    Just downloaded that, casek:
    I installed ZBrush the other day because I kind of suck at NURBS modeling still and box modeling never seemed to cut it for faces the way I've been doing it... seems to simplify things a lot. I'll play with it tonight and see if I can make anything silly out of it.
     
  15. Testicular Catastrophe

    Testicular Catastrophe Senior Member

    Joined: Nov 23, 2008 Messages: 2,283 Likes Received: 183

    I don't know how mental ray handles things in Maya but it looks like what would happen in Max if a contour or cartoon shader or pass was rendered and solid fills were not... I think Max has a checkbox somewhere in the mental ray settings that flips this mode on and off so it might be something similar.
     
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